Unit Tactics

Unit Tactics


Unit Tactics is a turn-based military strategy game for the GameBoy Advance platform (with the possibility porting to other hand-held platforms). The main objective of the game is to act as the commanding officer of army units, e.g. squads, platoons, etc.


Switch to Subversion
2006-07-28 10:55 - Unit Tactics
After leaving this project alone for a long time, I've finally taken the time to switch over to Subversion. Although I don't expect to be releasing a finished product in the next few weeks - I do at least have free time now to (re)start work on this project again. Hopefully there will be some more code up to look at soon.
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Flightplan up
2003-04-28 17:16 - Unit Tactics
Added the recently completed Flightplan/Milestones document. Now I just have to get to work on those bullet-points.
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'Demo' coding begun
2002-12-05 16:14 - Unit Tactics
Not real news yet - but I have started work on a small demo of the solider an unit-handling code that's been done so far. Nothing spectacular yet - but this demo will eventually include the AI for formations/waypoints/movement/etc.
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Design Documentation

Design Thoughts

Some links to various thoughts/essays on design styles and strategies:

Game Boy Advance Programming

Resource Management

Design Strategies

Movement and Formations


This project is being developed by members of the WPI Game Development Club
If you're interested in what's currently happening - check out the project Development Page.

Thanks to SourceForge for hosting this project

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